Like a lot of other gamers, I remember Baldur’s Gate fondly. In a gaming world ruled by first-person shooters and flight simulators, it was a breath of high-fantasy fuelled, nerdy fresh air. When I heard that the classic was coming to iOS this summer, I was thrilled—and scared: it ate up so much of my time back then, I can only imagine what having it back will do to my level of productivity now.
A few weeks ago, I had the opportunity to speak with Cameron Tofer of Overhaul Games, about the efforts going into brining the game to a new platform and a whole new generation of gamers. It’s available for the reading over at TabTimes.