I don't often do game reviews. The time commitment it takes to play through a game, for me at least, is just too great. I might enjoy the work, but playing pretty much always gets in the way of other the other projects I'm responsible for. In the case of Torment: Tides of Numenera, however, I was willing to make an exception. It's the spiritual sequel to Planescape: Torment--a game that I lost days to at the turn of the century (man, that felt weird to type.)
I'll let my review at Macworld do the heavy lifting on my thoughts about the game, but I will say this: If you love a good story or long for the CRPGs of yore, don't hesitate, download this one immediately.